Application Privacy Policy

Last Updated: October 2026

At Muharrik Albarmajyat Establishment, we believe that professional software should be fast, native, and respect the sovereignty of the user’s data. Our development philosophy follows a “Zero-Connectivity,” “Performance-First,” and “Privacy-by-Design” mandate: every application and game we build works fully offline, contains no advertising or analytics, and never requires you to create an account.

1. Offline-First & Data Sovereignty

Our applications and games (including Folder Colors and others) are engineered for offline use.

  • Zero Server Connectivity: Our apps and games do not connect to our own servers during operation.
  • Local Processing: All data processing, configuration changes, and system optimizations happen locally on your device. We do not “phone home” or collect telemetry about your usage habits.
  • Exceptions: If a specific application requires an internet connection for a functional reason (e.g., a real-time update or a network tool), we will explicitly list that requirement and the specific data used within that application’s internal documentation and dedicated settings page.

2. No Advertising, Analytics, or Tracking

We want to be completely explicit on this point: none of our apps or games contain an advertising framework, an analytics SDK, or any tracking technology.

  • No Ads: We do not integrate any ad network or ad-serving library (for example, Google AdMob or Meta Audience Network). Our apps and games are never ad-supported.
  • No Analytics SDKs: We do not embed third-party analytics or crash-reporting SDKs (for example, Google Analytics, Firebase Analytics, or Mixpanel) inside our apps and games.
  • No Profiling or Behavioral Tracking: We do not build advertising or behavioral profiles of our users, and we do not track you across other apps or websites.
  • No In-App Tracking Identifiers: Our apps and games do not use tracking cookies or persistent advertising identifiers.

In short: we never collect, use, or share personal information for advertising, profiling, analytics, or tracking purposes — because we simply do not have the infrastructure to do so in the first place.

3. No Accounts & No Personal Data Collected by Us

None of our apps or games offer, or require, the ability to sign up or log in with an account. There is no username, password, email address, or profile of any kind associated with using our software.

Because there is no account system and no analytics, we — the developer — have no way of knowing:

  • Who you are, your name, or your contact details;
  • Your age, gender, or any other demographic information;
  • What device, computer, or hardware you are using;
  • How often you open the app, when you use it, or for how long; or
  • Your location, IP address, or any other identifier.

Any file you organize, note you take, or setting you change stays on your own device and is never transmitted to us.

4. Device Permissions (Calendar, Microphone, Speech Recognition & Similar)

Some of our apps and games use certain device features and permissions — for example your calendar, microphone, or speech recognition — to provide a feature you choose to use. This is how we handle them:

  • Processed on your device: Our apps and games are designed to request and use on-device processing for these features wherever the platform allows, so that calendar entries, audio, and speech data are handled on your device. We never receive this data, and it is never transmitted to us or to any server operated by us — we have none.
  • Platform-provided services: Speech recognition, dictation, and similar capabilities are provided by your operating system or by third-party components on your device, not by us. Depending on your device settings, installed apps or input methods, the platform’s own defaults or recommendations, or technical issues, the platform may process some of this data through its own services or servers. This is outside our control and is governed by the privacy policy of the platform or third party concerned. Regardless of how the platform handles this data, our apps and games receive and transmit nothing: we have zero knowledge of, and zero access to, anything spoken, recorded, or processed through these features.
  • Read-only in most cases: Access is read-only by default. An app or game changes something only where it performs an action on your behalf at your explicit request — for example, creating or updating a calendar entry that you asked it to add.
  • Zero collection, visibility, or tracking by us: We do not collect, receive, see, know, store on servers, or track any of this data. It never leaves your device through our software.
  • Your permission, your control: A permission is requested only when a feature needs it, and your operating system asks you first. You can revoke it at any time in your device or system settings; our apps and games continue to work offline without it, apart from the features that depend on it.
  • Built-in clear-data option: Some of our apps and games include a built-in “clear data” or reset option that permanently erases that app’s or game’s locally stored data from your device. This cannot be undone, so please use it carefully.
  • Cloud copies are controlled by you: If your own platform cloud backup (such as iCloud, OneDrive, Google Drive / Android Backup, or Steam Cloud) holds a copy of that data, the clear-data option does not control it; deleting that copy is done by you through your platform account, as described in Section 10 (Cloud Backup & Sync Services) below.

5. Data Shared by App Store Partners (Microsoft, Google, Apple & Valve)

The only data we ever receive about our apps and games comes from the stores that distribute them: the Microsoft Store, the Apple App Store, the Google Play Store, and Steam.

  • What we receive: Aggregate, anonymized statistics such as install counts, star ratings, written reviews, and crash or diagnostic reports — never a profile of an individual person.
  • Only with your consent: This information reaches us only if you have chosen to participate in that platform’s own optional diagnostics or “help improve” program (for example, Windows diagnostic data, Google Play’s crash and performance reporting, or Apple’s App Analytics). If you opt out at the operating-system level, that data is never generated or shared with us.
  • Governed by their policies, not ours: Microsoft, Google, Apple, and Valve are independent data controllers for this information. Their own privacy policies — not this one — govern how they collect it from your device and operating system.
  • Never used for advertising: We use this data only to fix bugs and improve app and game stability and quality. We never use it to advertise to you, build a profile of you, or track you.

6. Children’s Privacy & COPPA Compliance

Some of our games are designed for and enjoyed by children and families, while others are general-audience software. This section applies to all of our apps and games, and especially to any game directed at children. Our approach is the same for every user, of any age:

  • Zero collection by design. We do not collect, request, store, or transmit personal information from any user, including children under 13 (as defined by the U.S. Children’s Online Privacy Protection Act (COPPA)) and minors as defined by the GDPR and the Saudi PDPL. Because no personal data ever reaches us, there is nothing for us to sell, share, or profile, from children or anyone else.
  • No parental-consent mechanism is needed for our software because no personal information is collected in the first place. This is how we meet and exceed COPPA’s requirements, rather than an exemption from caring about them.
  • In games directed at children there is no advertising of any kind, no third-party analytics or tracking, no accounts or registration, and no chat, social features, or user-to-user communication operated by us.
  • Purchases and subscriptions, where offered, are processed entirely by the store platform (Microsoft, Apple, Google, or Valve) under that platform’s own parental controls, such as Apple’s Ask to Buy or Google Family Link. We never receive payment details (see Section 9).
  • Store family programs. Where a game is offered through a store’s children’s or family program, such as the Apple App Store Kids category or Google Play’s Families / Teacher Approved program, we comply with that program’s policies in addition to this policy.
  • Questions from parents and guardians are welcome at support@muharrikalbarmajyat.com. Since we hold no data about any child, there is nothing for us to review or delete on request. All game data lives only on the device, and the built-in clear-data/reset option described in Section 4 lets you permanently erase it. If your platform’s cloud backup (Section 10) holds a copy, you control that copy and can delete it through your platform account.

We encourage parents and guardians to use their platform’s parental controls, and to supervise cloud-backup settings on shared family devices.

7. European Users — GDPR Compliance

For users in the European Economic Area and United Kingdom, we confirm the following under the General Data Protection Regulation (GDPR):

  • Lawful basis: We do not process personal data through our apps or games, so no lawful basis under Article 6 GDPR is required for app usage itself. Where you voluntarily contact us (for example, by email or WhatsApp for support), our lawful basis is your consent and our legitimate interest in responding to you.
  • Data controller: Muharrik Albarmajyat Establishment acts as data controller only for the limited, voluntary contact information you choose to share with us directly (such as a support email). We are not the controller for data collected by app store platforms, which act as independent controllers under their own privacy policies.
  • Your rights: You have the right to access, rectify, erase, restrict, or port any personal data we hold about you, to object to its processing, and to withdraw consent at any time. Because we collect no data through the apps and games themselves, these rights are inherently satisfied by design; we will still promptly honor any request relating to voluntary contact data.
  • No automated decision-making: We do not use automated decision-making or profiling that produces legal or similarly significant effects on you.
  • Right to complain: You have the right to lodge a complaint with your local data protection supervisory authority if you believe your rights under the GDPR have been infringed.

8. Saudi Arabian Legal Compliance (PDPL)

As a Saudi Arabian establishment, we comply with the Personal Data Protection Law (PDPL).

  • Jurisdiction: Any disputes, claims, or legal matters arising from the use of our apps and games shall be governed exclusively by the laws of the Kingdom of Saudi Arabia.
  • Court of Law: The courts of Saudi Arabia shall have exclusive jurisdiction over any legal proceedings.
  • Language: In accordance with local regulations, Arabic is the required and official language for any formal legal proceedings or documentation submitted to the courts.

9. Payments and Subscriptions

To further protect your privacy and reduce background bloat, Muharrik Albarmajyat Establishment does not handle your payment or credit card information directly.

  • All financial transactions, licenses, and subscriptions are managed by the authorized platform where you purchased the app or game (e.g., Microsoft Store, Google Play, Apple App Store, Steam, or other official resellers).
  • Please refer to the privacy policy of the respective platform for details on how they secure your payment data.

10. Cloud Backup & Sync Services (iCloud, OneDrive, Google Drive, Steam Cloud)

The platforms and operating systems our apps and games run on provide their own built-in cloud backup and synchronization services — for example Apple iCloud, Microsoft OneDrive, Google Drive / Android Backup, and Steam Cloud. Where the platform recommends it as a way to protect your data, we may enable or support these services so that your own data — such as settings, preferences, save files, game progress, or documents created in our apps and games — can be backed up and synchronized across your devices.

  • Provided by your platform, not by us: These services are part of the operating system or platform you already use (Apple, Microsoft, Google, or Valve/Steam). They are not included in our software packages, and we do not operate, host, or run any part of them. To our apps and games they are simply a system library or platform API — exactly like any other operating-system feature we call.
  • Your account, your control: Any backup or synchronization happens exclusively through your own platform account (your Apple ID, Microsoft account, Google account, or Steam account) and your own cloud storage. You can enable or disable these services at any time in your device, operating-system, or platform settings, and our apps and games remain fully functional offline without them.
  • Zero visibility for us: We remain a 100% offline developer. No data ever flows to our servers — we have none involved. We cannot see, access, retrieve, or delete anything stored in your cloud account, and we do not know whether you use these services at all, what data is stored in them, or what happens inside them.
  • Governed by their policies, not ours: Apple, Microsoft, Google, and Valve act as independent data controllers for their respective cloud services. Their own privacy policies and terms — not this policy — govern how your data is stored, encrypted, retained, and deleted in their clouds.
  • Your responsibility: Securing your platform account and managing, exporting, or deleting cloud-stored data are done through your account with the relevant platform. To the maximum extent permitted by applicable law, we are not responsible for the availability, security, data loss, or synchronization behavior of any third-party cloud or sync service.

11. Performance-First Development

We place the burden of performance on our developers, not our users.

  • We reject “bloated” frameworks and background-heavy processes.
  • On every platform, we build using that platform’s fastest native language — C++ on Windows, Kotlin on Android, and Swift on Apple platforms (macOS, iOS, and beyond) — never a virtual machine or a cross-platform framework such as .NET or Proton. This keeps every app and game professional, lightweight, and quick, without wasting your system resources.

12. Third-Party Platforms & Store Policies

Our apps and games are distributed through the Microsoft Store, the Apple App Store, the Google Play Store, and Steam. Account creation, payment processing, app downloads, and any platform-level diagnostics are handled entirely by these platforms as independent data controllers. We encourage you to review their respective privacy policies before installing or purchasing an app or game.

13. Changes to This Policy

We may update this policy from time to time to reflect new applications, games, platforms, or legal requirements. Any changes will be posted on this page with an updated “Last Updated” date at the top. We encourage you to review this page periodically.

14. Your Rights & Contact Us

Under the PDPL, GDPR, COPPA, and other applicable privacy laws, you have the right to know how your data is used. Since our apps and games operate offline and do not collect your data, your “Right to Erasure” and “Right to Access” are effectively maintained by the fact that you have full control over the local files on your device.

If you have any questions about this policy, or wish to exercise any privacy right regarding voluntary contact information you’ve shared with us, please reach out by email at support@muharrikalbarmajyat.com or through the Contact Us details on our homepage (WhatsApp, Email, or Telegram).